Now booking - Q3 2026 UTX // 00:00:00 UTC // ADELAIDE / SA

Spatial systems,
engineered.

Untropy XR designs and ships immersive software for Apple Vision Pro, Meta Quest, Meta Ray-Ban, and Android XR. We turn frontier hardware into product worth shipping.

2024
Shipping XR since
4
Headset platforms
5
Engagements shipped
B2B
Studio focus
02 · Surfaces

The platforms
we build on.

PLT-001Live · visionOS 2
Apple Vision Pro
visionOS applications and immersive scenes - RealityKit, ARKit hand and eye tracking, persistent shared environments.
SwiftUIRealityKitARKitMetal
01 / 04
PLT-002Live · Quest 3 + 3S
Meta Spatial / Quest
Standalone and mixed-reality apps for the Quest line using Meta Spatial SDK and Horizon OS.
Meta Spatial SDKHorizon OSPassthrough
02 / 04
PLT-003In Build · 2026
Meta Ray-Ban AI
Voice-first, glanceable assistants for AI-native eyewear. Always-on context, fast turn-taking, offline fallbacks.
Wearables SDKLLM RoutingAudio UX
03 / 04
PLT-004Early Access · Partner
Android XR
Native Android XR applications and OEM reference experiences for the Samsung, Google, and Qualcomm platform.
Jetpack XRKotlinAndroid
04 / 04
03 · Selected work

Things we've put
into operators' hands.

PHORIA · JULAYMBACS-014 / VISION PRO ->
Phoria's Julaymba on Vision Pro.
CS-014

A spatial Vision Pro experience bringing Julaymba into an immersive, operator-ready format with careful attention to presence, scale, and story.

Apple Vision ProSpatial experienceImmersive story
VIZSPATIAL · 3D VIEWERCS-011 / VISION PRO ->
VizSpatial app for 3D viewing on Vision Pro.
CS-011

A Vision Pro app for inspecting 3D content in spatial context, built for clear model review, navigation, and presentation.

Apple Vision Pro3D viewingVizSpatial
VIZSPATIAL · INFRASTRUCTURECS-009 / VISUALIZATION ->
VizSpatial app for infrastructure visualization.
CS-009

Spatial visualization tooling for infrastructure assets, designed to make complex built-environment data easier to inspect, explain, and share.

InfrastructureSpatial dataVizSpatial
VIZSPATIAL · MUSEUMCS-006 / META QUEST ->
VizSpatial Meta Quest app for immersive museum artifact visualization.
CS-006

A Meta Quest experience for viewing museum artifacts at immersive scale, helping audiences engage with cultural objects through spatial interaction.

Meta QuestMuseum artifactsVizSpatial
04 · The studio

Small team.
Long horizon.

Untropy is Latin for the opposite of entropy - order, signal, structure. We're a small studio of XR engineers and designers building for Apple Vision Pro, emerging headsets, and AI wearables. We work with early adopters, operators, OEMs, and research labs to put production-grade spatial software on the platforms still being defined.

Operating principles
  • 01Ship to operators, not demo reels.
  • 02Constrain to one surface per engagement.
  • 03Treat the platform like a moving target.
  • 04Hand off something the client can maintain.
05 · Start a project

Let's build
something new.

We take on a small number of partner engagements each quarter - typically 4-16 weeks, with a clear path to production. Tell us about the surface, the constraint, the deadline.

StudioAdelaide, South Australia
ResponseWithin 48 hours, on weekdays.
AvailabilityBooking Q3 / Q4 2026
We sign mutual NDAs on request.